Exploration wild shapes are unfit for combat, but have abilities that allow them to move swiftly, making them excellent for travel, or are incredibly small or silent, making them useful in situations where stealth is paramount. See the. Druids also keep whatever skill proficiencies they had, while gaining the skills possessed by their new form. Giant snapping turtle is also great for combat. See Player's Handbook Circle Forms. At second level, druids can make use of the Wolf for knockdowns attacks and pack tactics or the Giant Badger for burrow speed. I own the PHB deluxe library but the only thing it adds to the character sheet is the self heal for wild shape and not the battle form itself. She could transform into a swarm of small creatures (e.g. A huge problem with druids is that it’s so hard to enchant natural weapons. Giant Eagle. I definitely should use that for my lizardfolk circle of the moon Druid. 3. Document Info Druid "Wild Shape" Beast List 5th Edition D&D This is a stats list I made for the beasts a Druid can turn into for their "Wild Shape" ability. If your player has a particular beast they want to transform into (that follows the rules of Wild Shape), you should let them! Ideally, druid players will work with the Dungeon Master and be prepared to allow them to make rulings on corner cases. A creature of CR 4 or lower has a proficiency bonus of +2, while a creature of CR 5 through 6, the highest any druid can transform into, has a proficiency bonus of +3. KEEP READING: Why 5e Has Been So Successful At Bringing In New Players. Some options include: When a Circle of the Moon druid gains the Wild Shape feature at 2nd level, they gain the ability to transform into beasts with a challenge rating of 1 or lower. A prepared and informed group of adventurers is an alive group of adventurers, so the most beneficial use of Wild Shape is to gain information. This means that, if your proficiency bonus is higher than your beast form’s, your bonus to hit with their attacks increases. How can someone whos never seen a giant ape or t-rex turn someone into that animal without knowing what the animal is or looks like? RELATED: Dungeons & Dragons: How To Deal With Chaotic Players. I guess, depending on your initiative relative to the ennemie's and your allies', the wolf's ability to trip can help too. The druid's Wild Shape is one of the most versatile and awesome abilities in Dungeons & Dragons 5e, but also one of the most complex. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. A one-stop shop for all things video games. Finally we come to the Velociraptor. ©2020 Wizards. It's like how Female Steeders and Male Steeders were beasts in Out of the Abyss, but in Mordenkainen's Tome of Foes they are monstrosities. At 8th level, a druid can use wild shape to change into a Huge or Diminutive animal, a Medium elemental, or a Small or Medium plant creature. Both animals can dish out great damage as well, ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. This can be a fun power that allows players to flex their creativity, but also somewhat overwhelming because none of those animal stats are in the Player's Handbook. If you run Druids by-the-book, then they can only Wild Shape into a limited number of forms that the Druid has seen: DMs have a lot of control over Wild Shape. Moon Druids function like regular Circle of the Land druids with the following modifications. Wild Shape Moon druids gain an extra use of Wild Shape at night, but only if they assume the form of a nocturnal animal (per https://en.wikipedia.org/wiki/List_of_nocturnal_animals ). At fourth the Ape has great offensive power while the Crocodile is an excellent single-target crowd controller. Knowing a few forms from each category is vital to a being a versatile druid—though only Circle of the Moon druids need combat forms. This article is top notch but what CR would a black widow be? Be mindful of spell synergy with animal shapes in combat. Same question for a Black Mamba. Don’t worry, your patience will be rewarded! Combat wild shapes are best utilized by Circle of the Moon druids, and can be used to engage foes in melee combat. This probably isn't rules as intended, and it's unclear if it's even rules as written, but it's a fun idea. The Circle of the Moon takes this and enhances it to the max. This feature, known as Wild Shape, puts the entire animal kingdom at the druid's fingertips. This site works best with JavaScript enabled. Circle Forms. It is advisable to have a talk between druid and DM before play begins and discuss what beasts the player is most interested in. A druid can only transform into a beast using their Wild Shape feature, and even then can only take the form of a beast they’ve seen before. Choose Circle of the Moon archetype to wild shape as a bonus action, allowing you to keep your rage going. Three words: conservation of mass. Xanathar’s Guide to Everything includes a valuable guide on how to help druids who have just gained the Wild Shape feature determine what beasts they’ve seen before. A 2nd-level druid can transform into beasts with a challenge rating of 1 or lower, such as a brown bear or a dire wolf. Velociraptor. Xanathar's Guide to Everything in particular has some useful tables describing the default habitats of beasts, displaying some creatures the druid might have encountered. There’s only one option here, and it’s the mammoth. Design Notes: In my experience (so far), the real unbalancing aspect of Wild Shape for Circle of the Moon druids is the excess of hit points at lower levels that makes them virtually unkillable in comparison with their peers, so that’s what I’ve chipped away at in this revised table. Note that this list includes options from the Monster Manual and Volo’s Guide to Monsters. This tightrope act only grows more pronounced if you’re playing a Circle of the Moon druid, since you’ll often be using your Wild Shape in combat, rather than offensive spells—especially in tier 1 and tier 2 (levels 1 through 10). Polymorph is meant to be more like "You can completely transform the shape of this thing into whatever you want", but in order to preserve game balance and make it easy to pick statistics, if you transform the target into a living creature, you have to pick a creature defined by the rules of D&D. I might be introducing a moon druid to the campaign I DM as a DMPC (needed for party balance) so this is helpful. This means that the beast's health effectively works as a buffer of temporary HP. If a druid sees someone polymorph into such a creature is that sufficient enough to be able to turn into them eventually? Any easy way to handle druid Battle Wild Shape (circle of the moon)? That means their personality and alignment, as well as their intelligence, wisdom and charisma stats all stay the same. I figured out formatting with my programs so it has the right parchment color and added a cover, table of contents for CR's, legend to help new people find the better choices for beast shape depending on what you're trying to do, and I separated all CP's so 1/8, 1/4, 1/2, and 1 are all separated for druids who don't pick circle of the moon.